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Samuel Axon
• October 12, 2026
Hello Games and Apple announced that No Man’s Sky is coming to the iPhone and iPad after ten years since its initial release. The game will run on devices starting with the iPhone 11 and the third-generation iPad Air. Although the graphics are not the most advanced for a AAA title, the method of generating galaxies of incomprehensible scale on-device from a single seed is considered remarkable by those who remember older phones performing poorly compared to consoles or PCs.
This version includes all content and system updates added over the years, covering the expansions that turned the game into a widely beloved redemption story. There are some compromises: building and exploring player-made planetary settlements are limited to the iPhone 15 Pro and later, and multiplayer is not supported on any iOS device. Hello Games stated they will support future features based on player feedback and the number of people playing, leaving the door open for potentially not supporting all future content updates if the player base is small.
The iPhone version supports touch controls, game controllers, and casting to a TV, while the iPad version adds mouse and keyboard input. Hello Games has been working on this iOS port for three years. No Man’s Sky will launch on October 28 with a free trial and a final purchase price of $19.99. The file size is under 5GB because the millions of planets are generated on-device rather than stored as assets in a folder. This release is part of Apple’s "Indie Games Week," which also includes titles like Little Kitty, Big City, and 9 Kings.
Source: Ars Technica •
Samuel Axon
• October 12, 2026