{"id":21448,"date":"2026-10-15T12:06:17","date_gmt":"2026-10-15T12:06:17","guid":{"rendered":"https:\/\/news.theck1.no\/?p=21448"},"modified":"2026-10-15T12:06:17","modified_gmt":"2026-10-15T12:06:17","slug":"legendary-fps-level-designer-richard-levelord-gray-dies-at-68","status":"publish","type":"post","link":"https:\/\/news.theck1.no\/?p=21448","title":{"rendered":"Legendary FPS level designer Richard &#8220;Levelord&#8221; Gray dies at 68"},"content":{"rendered":"<p style=\"margin:0 0 1em; padding:0.6em 0.9em; border:1px solid #d0d7de; border-radius:6px; background:#f6f8fa; color:#444; font-size:0.9em;\"><strong>AI-rewritten:<\/strong> This is a summary of an article from Ars Technica, rewritten by AI (Qwen, running locally) to make it easier to read. The facts come from the original article &ndash; read it for the full story.<\/p>\n<div style=\"margin-bottom:1em; color:#666; font-size:0.9em;\"><strong>Ars Technica &bull;<br \/>\n                    Kyle Orland<br \/>\n                 &bull; October 14, 2026<\/strong><\/div>\n<hr\/>\n<p>Richard &quot;Levelord&quot; Gray died Monday at age 68 after battling cancer for some time, according to reports shared by Apogee Entertainment. Former colleague Joe Siegler confirmed that Gray had been dealing with the illness on and off. Gray began his career in 1994 at age 35 by creating four maps for the game Doom, known as GrayDoom. This work led to contracts with Q Studios for Blood and later 3D Realms, where he designed half the levels for Duke Nukem 3D. He is also credited with creating the famous &quot;You&#8217;re Not Supposed to Be Here&quot; easter egg, which required players to use cheats to find.<\/p>\n<p><!--more--><\/p>\n<p>Gray discussed his creative freedom during the development of Duke Nukem 3D in a 2016 interview. He noted that because many players used cheats, he intentionally included an easter egg that could only be discovered by cheating. Later in his career, after Ritual Entertainment was acquired by MumboJumbo, Gray worked on casual games like the Luxor series. In a 2007 interview, he explained that making different types of games felt like a dream job and expressed enthusiasm for the variations within the casual game market.<\/p>\n<p>Tributes from industry peers have been shared since his death was announced. Scott Miller of 3D Realms called Gray a stellar talent and a relentless hard worker who will be missed forever. Cliff Bleszinski, creator of Gears of War, praised Gray&#8217;s ability to create a strong sense of place in early games. John Romero remembered him as a great guy full of life and an excellent level designer. Frederik Schreiber of Slipgate Ironworks described Gray as incredibly humble, remarkably intelligent, and one of the kindest people he has ever met in the games industry.<\/p>\n<div style=\"margin-top:2em; padding:1em; border-left:4px solid #0073aa; background:#f5f7fa;\">\n<p style=\"margin:0;\"><strong>Source:<\/strong> Ars Technica &bull;<br \/>\n                    Kyle Orland<br \/>\n                 &bull; October 14, 2026<\/p>\n<p style=\"margin:0.5em 0 0;\"><a href=\"https:\/\/arstechnica.com\/gaming\/2026\/10\/legendary-fps-level-designer-richard-levelord-gray-passes-away-at-68\/\" target=\"_blank\" rel=\"noopener\">Read the original article at Ars Technica &rarr;<\/a><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>AI-rewritten: This is a summary of an article from Ars Technica, rewritten by AI (Qwen, running locally) to make it easier to read. The facts come from the original article &ndash; read it for the full story. Ars Technica &bull; Kyle Orland &bull; October 14, 2026 Richard &quot;Levelord&quot; Gray died Monday at age 68 after<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/news.theck1.no\/?p=21448\" class=\"themebutton2\">READ MORE<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-21448","post","type-post","status-publish","format-standard","hentry","category-artificial-intelligence"],"_links":{"self":[{"href":"https:\/\/news.theck1.no\/index.php?rest_route=\/wp\/v2\/posts\/21448","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/news.theck1.no\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/news.theck1.no\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/news.theck1.no\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/news.theck1.no\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=21448"}],"version-history":[{"count":0,"href":"https:\/\/news.theck1.no\/index.php?rest_route=\/wp\/v2\/posts\/21448\/revisions"}],"wp:attachment":[{"href":"https:\/\/news.theck1.no\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=21448"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/news.theck1.no\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=21448"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/news.theck1.no\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=21448"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}